I AM DEAD REVIEW – INCREDIBLY ENDEARING ADVENTURE
A charming puzzle adventure game from the creators of Hohokum and Wilmot’s Warehouse about exploring the afterlife.
I Am Dead is a charming puzzle adventure game from the creators of Hohokum and Wilmot’s Warehouse about exploring the afterlife.
Morris Lupton is the recently-deceased museum curator of the tiny island of Shelmerston who is reunited with the ghost of his dog Sparky, only to discover that a disaster is about to destroy his beloved island.
Together, they must uncover Shelmerston’s ancient mysteries, prevent the island’s volcano from erupting, and save the place they call home.
Morris and Sparky must unearth a number of Shelmerston's lost and scattered ghosts. To find them, the duo must visit the places they spent time in, dive inside the memories of the people who knew them best, and learn the stories of their lives.
To help with their mission, Morris uses his newfound power that allows him to peer inside objects and people to reveal their contents and memories, like a supernatural X-Ray. Along the way you will discover many stories about the history and folklore of Shelmerston, and its cast of curious inhabitants and visitors: tourist finches, the fishfolk, morlos, and the Legend of Aggi - the one who originally silenced the volcano.
Working as one part visual novel and one part puzzle game, I Am Dead is able to use and execute the two genres and blend them into a harmonious story. Following Morris and Sparky’s adventure and listening to the stories told from the memories we find is incredibly endearing. The voice acting is exceptionally done and done with such passion that I was smiling from ear to ear during my playthrough. Not to mention that the art style is bright and fun and overall just feels very welcoming. The style is cartoony and unique but it breathes such life to this story. Aside from finding some of the mementos feeling a bit repetitive at times, everything about this game just works so very well together.
Watch The Trailer:
- Vibrant and welcoming art style
- Phenomenal voice acting
- Charming puzzles
- X-Ray Vision is always fun!
- I Am Dead Memories
- I Am Dead Momentos
- How to Summon a Guardian
- The Lighthouse
- Sculpture Garden
- Old Town
- Nab Hill Campsite
- Boats Of Shelmerston
The 5 Guardians:
- Pete Noach
- Valerie Outram
- Ogden Beckett
- Greg Litherland
Here's how to unlock all of the Steam achievements in I Am Dead for the PC:
|Sun Salutations||Meet Pete Noach|
|Contemporary Art||Meet Valerie Outram|
|Sitting On The Dock Of The Bay||Meet Ogden Beckett|
|One Man Tent||Meet Greg Litherland|
|A Salty Old Sea Dog||Meet Samphire|
|Head West||Meet Aggi|
|They Are Actually Very Fashionable||Find all of the plastic dogs in the Lighthouse|
|Why Do Birds Suddenly Appear||Find all of the wrens in the Sculpture Park|
|Change Is A Good As A Holiday||Find all of the cats in the Quay|
|Suplex||Find all of the wrestlers in the Campsite|
|A Refreshing Brew||Find all of the thermos flasks in the Boats|
|Pinned Down||Find the butterflies in the Museum|
|Morris Lupton, Master Of Riddles||Finish all of Mr. Whistable's Riddles|
|They're Not Gronks, They're Grenkins||Find Grenkin Grove|
|Collector Of The Island's Stories||Obtain All Other Trophies|
The controls for I Am Dead can be a little confusing at first, so if you're having a hard time figuring out how to save your game (for example), here's how.
|Nintendo Switch Controls||Description|
|Directional Arrows||Moves your camera up/down floors|
|-||Takes you to the menu to save your game and edit settings.|
|ZL||Pan your camera to the left/right (depending on the X/Y Inverted Axis you have selected in the Settings menu.|
|ZR||Pan your camera to the left/right (depending on the X/Y Inverted Axis you have selected in the Settings menu.|
|B||Bark using Sparky/Cancel/Unlock.|
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Minimum System Requirements:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-2300 | AMD FX-4350
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460, 768 MB | AMD Radeon HD 6870, 1 GB
- DirectX: Version 11
- Storage: 8 GB available space