VIDYA's Public Sale Marks the Dawn of a New Blockchain Gaming Era
Throughout Team3D 's wider campaign to build a vibrant new blockchain gaming environment, VIDYA is the launching step.
In 2017, with the huge success of a straightforward blockchain game called CryptoKitties, the technology landscape was revolutionised. This allowed people via a series of digital currencies on the Ethereum blockchain to breed and exchange completely different set cats. A certain simple idea led to a game which now celebrates consumer contract worth millions of dollars, created a blockchain business that raised serious interest in venture capital, and received near-constant media attention for month after release. This also illustrated blockchain computing in the future gaming room like a force to be dealt with. Although developers have had such a tough time expanding on previous success in the years since. A lack of a viable financial model to sustain long-term blockchain game creation seems to have been part of the issue. That's just what Team3D is trying to build with either the recent announcement of their new VIDYA digital currency's public listing.
Throughout Team3D 's wider campaign to build a vibrant new blockchain gaming environment, VIDYA is the launching step. The intention is to use VIDYA to perform many complex things to further the effort. Initially, this should serve as just a currency and stock cross-game system that will allow developers to create control feature games with item sharing and other cross-linked dynamics of gameplay. However, most importantly, VIDYA is to act as a funding source to provide the financial assistance required for game developers to do some of the long-term development which might result in groundbreaking new ideas for blockchain gaming. To start, 30% of both the total VIDYA minted will remain allocated for the expense of game creation. But lengthy-term funding will vary from various staking fees that will be paid when every VIDYA-related game match is successfully completed. Which really means how each new game's players could become the economic fuel in the community for others. this same public selling of VIDYA began, but that was not the end of the storey. It's just the beginning. It's because Team3D is already working hard to create the other components of their platform to make their idea of the network game ecosystem a reality. those who are already knee-deep in the creation of the bridge-game inventory and gear system of VIDYA and its staking framework.
The inventory management system would be a game-changer because it will enable players to fully own the goods bought in-game. Items in the VIDYA system are immutable, unlike conventional in-game purchases that can be changed or withdrawn through publishers at a certain time. That implies that they might lay the foundation for a successful secondary market in which players can buy or sell the products they have bought as much as they want. And the system is not designed to be under a publisher's influence, allowing the player to complete control of their properties.
Although the VIDYA ecosystem's entire operational is still a work-in-progress, throughout the coming months there will be more updates coming from Team3D. But they are more than willing, as enthusiastic gamers and developers, to share their plans for the future and development with anyone that is curious regarding them. Along with its official Telegram profile and its Discord channel, team members are often easy to find. With, of necessity, as development project progressed on VIDYA and its related projects, the Team3D website would be updated regularly. The site would also act as a forum for both the forthcoming VIDYA cross-game inventory system and then all the games which might ultimately be becoming part of the network.